Info
Lively
provides a set of data structures as Info
objects that contains diagnostic information and are returned from the solver
as output.
note
The users are not expected to construct Info
objects because they are output. However, the CollisionSettingInfo
object can be constructed by the user to be fed into the Solver
during initialization
Import
note
There is no need to import for Javascript.
- Python
- Rust
from lively import TransformInfo #can be 'MimicInfo', 'JointInfo', 'LinkInfo', 'ProximityInfo', or 'CollisionInfo'
use lively::utils::info::TransformInfo; //can be 'MimicInfo', 'JointInfo', 'LinkInfo', 'ProximityInfo', or 'CollisionInfo'