Info
Lively provides a set of data structures as Info objects that contains diagnostic information and are returned from the solver as output.
note
The users are not expected to construct Info objects because they are output. However, the CollisionSettingInfo object can be constructed by the user to be fed into the Solver during initialization
Import
note
There is no need to import for Javascript.
- Python
- Rust
from lively import TransformInfo #can be 'MimicInfo', 'JointInfo', 'LinkInfo', 'ProximityInfo', or 'CollisionInfo'
use lively::utils::info::TransformInfo; //can be 'MimicInfo', 'JointInfo', 'LinkInfo', 'ProximityInfo', or 'CollisionInfo'